Ability Scores

Each character has six ability scores, each with its own effects. These are the most fundamental numbers of your character.

Strength
Strength is the measue of your character's physical prowess. A higher strength allows a character to lift more and to swing harder.

Affects:
 * Carry weight.
 * Melee attack and damage rolls.
 * Skills: Climb, Jump, Swim, Earth.

Constitution
Constitution is the measure of your character's vigor and vitality. A higher constitution increases your maximum hitpoints and ability to resist poisons, starvation, and more.

Affects:
 * Fortitude defense.
 * Hit points.
 * Skills: Endurance, Fire.

Dexterity
Dexterity is the measure of your character's mobility and reflexes. A higher dexterity increases your number of reactions and your ability to evade attacks.

Affects:
 * Number of reactions.
 * Reflex defense.
 * Skills: Acrobatics, Fly, Initiative, Ride, Stealth, Thievery, Air, Dance.

Intelligence
Intelligence is the measure of your character's thought capacity. A higher intelligence affects many skills as well as your characters ability to innovate.

Affects:
 * Skills: Linguistics, Mechanics, Binding, Conjuration, Evocation, Illusion, Necromancy, Shifting, Summoning, Telekinesis, Telepathy, Transmutation, Inscription.

Wisdom
Wisdom is the measure of your character's experience. A higher wisdom affects several skills and your ability to resist mind affecting affects.

Affects:
 * Will defense.
 * Skills: Disguise, Insight, Perception, Survival, Treat Injury, Spirit.

Charisma
Charisma is the measue of your character's charm and guile. A high charisma affects many skills.

Affects:
 * Skills: Deception, Handle Animal, Intimidate, Persuasion, Water, Singing, Storytelling.