Skills

A skill is the measure of a characters ability to perform a task. To use any skill you roll a d20 and add or subtract your that skill.

Each skill is equal to the following: [Relevant Ability Modifier] + [Number of Skill Ranks] + [Miscellaneous Bonuses and Penalties] (- [Armor Penalty]*) * If applicable

General Skills
Acrobatics (Dex)*

Climb (Str)*

Deception (Cha)

Disguise (Wis)

Endurance (Con)*

Fly (Dex)*

Handle Animal (Cha)

Initiative (Dex)*

Insight (Wis)

Intimidate (Cha)

Jump (Str)*

Linguistics (Int)

Mechanics (Int)

Perception (Wis)

Persuasion (Cha)

Ride (Dex)*

Stealth (Dex)*

Survival (Wis)

Swim (Str)*

Thievery (Dex)*

Treat Injury (Wis)

Arcane Skills
Binding (Int)

Conjuration (Int)

Evocation (Int)

Illusion (Int)

Necromancy (Int)

Shifting (Int)

Summoning (Int)

Primal Skills
Air (Dex)*

Earth (Str)*

Fire (Con)*

Spirit (Wis)

Water (Cha)

Psionic Skills
Telekinesis (Int)

Telepathy (Int)

Transmutation (Int)

Performance Skills
Dancing (Dex)*

Singing (Cha)

Storytelling (Cha)

Profession Skills
Inscription (Int)

Locksmithing (Int)

Combat Skills
Dual Wielding (N/A)

Shield (Str)

Weapon (Varies)

* Armor Penalty Applies